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    Weapons template

    forty
    forty
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    Male Posts : 437
    Join date : 2012-09-28

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    Weapons template Empty Weapons template

    Post  forty Wed Oct 31, 2012 2:55 pm

    Name: (name of the weapon)
    Type: (what type of weapon is it is it a mace bow, staff, wand, whip?)
    Requirements: (what stat requirements are needed for this weapon?)
    Base/Altered: (Base or altered determines if some one else can make the weapon outright if they have that materials, or have to upgrade to get it.)
    Stamina cost: (any kind of weapon costs a bit of stamina to use)
    Rarity: (The weapons rarity, common, crappy, ect.)
    Element: (optional this is only needed if the weapon is a staff or a weapon with rare materials)
    Materials: (what is needed to make this weapon?)
    Weight :( how much dos this weapon weight?)
    Range: (how far can you reach with this weapon?)

    Base Damage: (basic physical damage) (Ex. Dagger - 5, I put this example up to show how Blunt, Piercing, and Slashing damage works)

    Blunt Damage Factor: (Blunt Damage is smashing, bone breaking, not trying to cut into the opponent. Out of your Base Damage, if this weapon is used for a Blunt Effect, how much damage will it do?  A Club would be the entire amount of Base Damage, but a Dagger would be lower... maybe a couple of points for it you hit someone with the hilt.) (Ex. Dagger - 2 for Hilt)

    Piercing Damage Factor: (Piercing Damage is to go through or into something with a pointed object, i.e. Arrow, Lance, Javelin. Out of your Base Damage, if this weapon is used for a Piercing Effect, how much damage will it do?  An Arrow or Dagger would be the entire amount of Base Damage, but a Club would be none.) (Ex. Dagger - 5)

    Slashing Damage Factor: (Slashing Damage is to cut something with a type of bladed object, i.e. Sword. Out of your Base Damage, if this weapon is used for a Slashing Effect, how much damage will it do?  A Sword would be the entire amount of Base Damage, but a Club would be none, a Dagger would have a bit, but not the full amount of Base Damage.) (Ex. Dagger - 4)

    Other Damage: (for poisons and magic damage based weapons)
    Level needed: (what’s the basic level needed to even attempt to try using.)
    Ammo: (for magic bows or bows what kind of arrows are used?)
    Description: (basically what can this do or is there a little info on the weapon.)
    Weapon Rating: (Base Damage x2 = Weapon Rating)


    Code:
    [b]Name:[/b] (name of the weapon)
    [b]Type:[/b] (what type of weapon is it is it a mace bow, staff, wand, whip?)
    [b]Requirements:[/b] (what stat requirements are needed for this weapon?)
    [b]Base/Altered:[/b] (Base or altered determines if some one else can make the weapon outright if they have that materials, or have to upgrade to get it.)
    [b]Stamina cost:[/b] (any kind of weapon costs a bit of stamina to use)
    [b]Rarity:[/b] (The weapons rarity, common, crappy, ect.)
    [b]Element:[/b] (optional this is only needed if the weapon is a staff or a weapon with rare materials)
    [b]Materials:[/b] (what is needed to make this weapon?)
    [b]Weight :[/b]( how much dos this weapon weight?)
    [b]Range:[/b] (how far can you reach with this weapon?)

    [b]Base Damage:[/b] (basic physical damage) (Ex. Dagger - 5, I put this example up to show how Blunt, Piercing, and Slashing damage works)

    [b]Blunt Damage Factor:[/b] (Blunt Damage is smashing, bone breaking, not trying to cut into the opponent. Out of your Base Damage, if this weapon is used for a Blunt Effect, how much damage will it do?  A Club would be the entire amount of Base Damage, but a Dagger would be lower... maybe a couple of points for it you hit someone with the hilt.) (Ex. Dagger - 2 for Hilt)

    [b]Piercing Damage Factor:[/b] (Piercing Damage is to go through or into something with a pointed object, i.e. Arrow, Lance, Javelin. Out of your Base Damage, if this weapon is used for a Piercing Effect, how much damage will it do?  An Arrow or Dagger would be the entire amount of Base Damage, but a Club would be none.) (Ex. Dagger - 5)

    [b]Slashing Damage Factor:[/b] (Slashing Damage is to cut something with a type of bladed object, i.e. Sword. Out of your Base Damage, if this weapon is used for a Slashing Effect, how much damage will it do?  A Sword would be the entire amount of Base Damage, but a Club would be none, a Dagger would have a bit, but not the full amount of Base Damage.) (Ex. Dagger - 4)

    [b]Other Damage:[/b] (for poisons and magic damage based weapons)
    [b]Level needed: [/b](what’s the basic level needed to even attempt to try using.)
    [b]Ammo:[/b] (for magic bows or bows what kind of arrows are used?)
    [b]Description:[/b] (basically what can this do or is there a little info on the weapon.)
    [b]Weapon Rating:[/b] (Base Damage x2 = Weapon Rating)

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