Some taken from Sidney's 'Voices' Berserker type of ability
Name: Seeing Red
Requirements: Be a Minotaur. Have a trigger of some sort (ex. Family killed by bandits… Bandits is your trigger)
Stamina cost: +50% Stamina cost of any skill or attack used when active.
Downside: x2 Stamina and Magic Costs, Takes +50% Damage. All of which is rounded up to the nearest whole number
Post duration: Effect is immediate under correct circumstances. 3 ways to end it: 1). Until the Red is gone. 2). Until the Trigger is gone. 3). Until the Minotaur chooses to fight for control of his emotions between 1-5 posts. Once per battle topic.
Type: Passive. Buff. Berserker
Range: Is passive so range is the same as skills used while active
Base Damage: +50% of the skill’s and attack’s damages used while under the effect of this skill.
Other Effect: +50% to base Agility, Hand to Hand and Weapon.
Level needed: 1
Rp Sample link: The blood from his family’s bodies was soaking the ground and the armor of the bandits that were slowly torturing them. The sound of laughter from the bandits holding him down was demonic. His emotional state couldn’t hold on to his sanity any longer. He surges against his captors, knocking them back. Rushing toward his wife and children, a blind rage causes him to see red with tunnel vision on the men who dared touch them. He managed to charge at them just enough for them to back away… right before his personal captures got reinforcements. He continued to fight them, to no avail. His personal beating knocked him unconscious, the only thing at that time that could even attempt to stop him in his rage.
Description: A Minotaur is sensitive to the color red, if the Minotaur is not in control of his emotions, the sight of the color red and a trigger (manifestation of the traumatic event, ex. Person, Thing, Sound, etc.) cause the Minotaur to go into a Berserker state of mind. This increases the damage of all attacks and the speed at which he can do them with a +50% to Damage, base Agility, Hand to Hand and Weapon.
Name: Seeing Red
Requirements: Be a Minotaur. Have a trigger of some sort (ex. Family killed by bandits… Bandits is your trigger)
Stamina cost: +50% Stamina cost of any skill or attack used when active.
Downside: x2 Stamina and Magic Costs, Takes +50% Damage. All of which is rounded up to the nearest whole number
Post duration: Effect is immediate under correct circumstances. 3 ways to end it: 1). Until the Red is gone. 2). Until the Trigger is gone. 3). Until the Minotaur chooses to fight for control of his emotions between 1-5 posts. Once per battle topic.
Type: Passive. Buff. Berserker
Range: Is passive so range is the same as skills used while active
Base Damage: +50% of the skill’s and attack’s damages used while under the effect of this skill.
Other Effect: +50% to base Agility, Hand to Hand and Weapon.
Level needed: 1
Rp Sample link: The blood from his family’s bodies was soaking the ground and the armor of the bandits that were slowly torturing them. The sound of laughter from the bandits holding him down was demonic. His emotional state couldn’t hold on to his sanity any longer. He surges against his captors, knocking them back. Rushing toward his wife and children, a blind rage causes him to see red with tunnel vision on the men who dared touch them. He managed to charge at them just enough for them to back away… right before his personal captures got reinforcements. He continued to fight them, to no avail. His personal beating knocked him unconscious, the only thing at that time that could even attempt to stop him in his rage.
Description: A Minotaur is sensitive to the color red, if the Minotaur is not in control of his emotions, the sight of the color red and a trigger (manifestation of the traumatic event, ex. Person, Thing, Sound, etc.) cause the Minotaur to go into a Berserker state of mind. This increases the damage of all attacks and the speed at which he can do them with a +50% to Damage, base Agility, Hand to Hand and Weapon.
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